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Metal Gear Solid

Playstation ------------------------------------------------------------

The following are cheats for Metal Gear Solid. For a complete walkthrough, click here.

Technical demonstration mode:
Successfully complete the following modes in order - "Training", "Time Trial", "Gun Shooting", "Survival." Note: Completing each mode will unlock the next mode in the sequence. "Technical demonstration" mode will now be unlocked. Use it to watch the CPU demonstrate its best time with the gun.

Stealth Suit:
When you beat the game, if you leave with Otacon, he will give you a prototype of an item called "Stealth." This allows you to walk near, through, and around guards, through trip lasers, and in the field of vision of cameras without alerting. This appears in your inventory when you start your second game.

C-4 Backpack:
First you have to get some C-4. Now sneak up behind a soldier and place it on his back. Try not to get to close or he may notice you and shoot you. This is is easier to do if you have the stealth suit. When you do get it on him, he will continue on his regular route. Find a good hiding place that is a safe distance from your intended victim, and press O to detinate.

Bandana:
When you beat the game, if you leave with Meryl, she will give you a prototype of an item called "Bandana." This gives you infinite bullets with any weapons you have. This appears in your inventory when you start your second game.

Tuxedo:
Beat the game twice and get both endings (one with Meryl and one without). When you play a third time, enter the elevator in the Cargo Dock. You'll remove your scuba gear and change into a tuxedo.

Red Ninja:
Beat the game twice and get both endings (one with Meryl and one without). When you play a third time, the ninja will be wearing a cool red and black outfit.

Fa-Mas Tracers:
Beat the game and get the bandana. When you get the Fa-Mas, shoot all of your bullets except the last 2. Now put on the bandana and you will fire all tracers. You can now aim accuratly with the Fa-Mas.

Uncensored Butt:
This is a cheat for those who feel they need to see the most ever bared on the Playstation. On the level where you try to save the Darpa chief in the cell, you will meet Meryl, who helps you shoot the intruders after the chief dies. You kill the gunmen and after the cinema sequence go back into the cell where you saw a man naked on the floor. Now get on the ground and take out your scope. You'll notice that the guy's butt is censored, but when you scope in ALL THE WAY you'll notice something the company never thought about. Eeech.

Opening Changes:
Every second time you play, the initial cut scene when Solid Snake emerges from the water is shown from a different angle. This alternate start is repeated back and forth with the original cut scene from the beginning onward.

Stats when Fighting Liquid:
When fighting hand to hand with Liquid at the end, hit the Circle button on the second controller and it shows the stats of the fight.

Psycho Mantis Memory Reading:
Some of Mantis' reactions depend on the save games of other Konami games you have on your memory card. Try confronting him with a Castlevania, ISS Soccer, Suikoden or Silent Hill save game on your memory card for startling revelations.

Easier Mantis:
After Mantis reads your mind, the screen will go black for a second before the battle begins. To make the fight MUCH easier, simply plug the controller into the "controller two" slot. He won't be able to read your mind anymore and will be easier to kill.

See through Mantis' eyes:
While fighting Mantis, push the first person view button (Triangle). Now you are looking through Mantis' eyes instead of Snake's. This is a useful way to find Mantis while he's invisible.

Easy Metal Gear Rex:
After Ninja has died -When Liquid has turned and is searching for you, equip your PSG-1 (sniper rifle). Get far enough back that you can aim at his head. It will kill him in about 6 shots. Be sure to throw out a chaff gerenade. Then run after each shot, or he will see you.

Easier Revolver:
When you blow up all the walls needed to get to the room where you find Revolver Ocelot, go back and get more C-4.When the fight begins run straight to the wall to the left. Place one C-4 ON THE WALL. If it's on the floor too far it will trigger the explosions and kill Baker. Now, chase Revolver around untill he runs right up to the C-4. Detonate. BOOM. Takes off a lot of his power. Repeat this pattern two or three times and he's dead.

Pee on the Box!:
Just after trekking through the Caves for the first time, and before you and Meryl enter the Underground Passage to Comm. Tower A, stand facing Meryl with the wolf dogs yapping nearby. Slap Meryl roundly in the face. Meryl whistles and the dogs attack you for such an action. However, if you place a Cardboard Box over you immediately after slapping Meryl, the wolf dog puppy investigates the box. Cocking its leg against the side of it, a stream of wolf dog urine splashes you and the box. You now smell of the wolf dogs, and the hounds now leave you alone on subsequent trips through their lair as long as you're wearing the box they peed on. Sheesh.

Catching the Flu:
Sneezing every minute can attract guards. Combat this with medicine, but to achieve a sneezing fit every time, fail in Revolver's torture room and come into close contact with Sasaki in order for the cold to be transferred. It helps if you are rescued by the Ninja for maximum exposure to the Sasaki flu.

Meryl in her Undies:
In the Women's Restroom where you meet up with Meryl prior to the Psycho Mantis confrontation, follow Meryl straight in and move up to the top stall within five seconds. Meryl will not have time to properly change, and spends the first part of the conversation without her combat pants on. Woohoo.

Meryl in her Undies 2:
When you go into the duct system to save the Darpa chief, look down at Meryl and go back out of the duct system. Then, go back in the duct system and look down at her again and she will be doing sit-ups. Then, go out of the duct system again and go back in. She will be doing leg presses. Go back out of the duct system yet again and the process will repeat. Only now she will be in her panties. Was it really worth it?

Shy Meryl:
When walking around with Meryl, keep staring at her in first-person mode. Meryl starts blushing, turning embarrassed and tapping her gun to her leg. Keep looking at her, and she turns more and more red, whispering embarrassed little questions. How cute.

Cardboard box uses:
Tired of those long walks between the armory and every other part of the game? Well, here's what to do. Once you have a cardboard box, you can ship yourself to different locations from any transport truck in the game. Just get in the truck near the edge, put on your box and wait. Eventually a guard will come by and ship you out.

Cardboard Box A: Get shipped to Heliport, works in Nuke Depot and Snowfield trucks.
Cardboard Box B: Get shipped to Nuke Depot, works in Heliport and Snowfield trucks.
Cardboard Box C: Get shipped to Snowfield, works in Heliport and Nuke Depot trucks.

You're coming With Me:
When you grip a guard by the neck you can open doors with him. Just move him so that he is facing the door and walk into it. The door should open. You have to grip the guard by the neck first.

Animal Rights:
Shooting crows and rats will make Roy and Naomi upset. They'll contact you through the Codec and tell you how mean you are. Hehe!

Secret Ghost Pictures:
After you get the Camera, take pictures of the following locations to see hidden ghost figures of the development team. To view them, select the 'Album' option at the main menu.

Piss-off the Colonel & Naomi:
After Meryl has been shot by sniper wolf and is lying on the ground; try to land a grenade directly on her. If it gets her you will get a message from an enraged Colonel and Naomi!

1. Kojima: Otacon lab (the picture frame to the right) 
2. Matsuhana: Hallway of corpses (outside Otacons lab) 
3. Sato: Comm Tower A (roof destroyed by a Hind D missiles)
4. Nakamura: In Meryl's blood pool (where she is sniped) 
5. Shinkawa: Deep in Sniper Wolf's hallway behind the second pillar
6. Uehara: Edge of elevator (the one were the ravens are) 
7. Negishi: Sewage waterfall 
8. Mizutani: When fighting Metal Gear
9. Korekado: Men's restroom 
10. Sasaki: Picture frames in the Commanders room
11. Sonoyama: Torture machine 
12. Toyota: Container in the middle of Raven's warehouse 
13. Kozyou: Behind the watertank-like structure in the Canyon
14. Shimizu: Wolf dog cave (first crawling point) 
15. Kaneda: The mirror located in the Women's restroom
16. Fukushima: Heliport, looking out to sea from cliff 
17. Takade: Ninja room, glass edge 
18. Fujimura: Elevator, in the Comm Tower B complex
19. Shikama: Electric floor 
20. Kimura: Metal Gear underground base, tip of of Metal Gear's railgun 
21. Kobayashi: Rock in canyon 22. Okajima: Maggots of the real DARPA Chef in cell
23. Nishimura: Next to Baker's corpse 
24. Mukaide: Reflection in wolfdog cave puddle
25. Onoda: Where Baker is tied up 
26. Kitao: Decoy Octopus (fake DARPA chief) corpse
27. Yoshimura: Dead end of air duct 
28. Hirano: Elevator (Comm Twr B) deep in the shaft of top level
29. Muraoka: Water in cargo dock 
30. Ishiyama: Heliport top of building
31. Ito: Inside elevator to tank hangar 
32. Jerem Blaustein: Sniper Wolfs corpse 
33. Yoshioka: Bridge on the third floor of the blast furnace 
34. Mori: Lowest point of elevator (Comm Twr B) 
35. Kinbara: Dark area of stairs 
36. Tougo: End of boiler room (in Blast Furnace where the stem is) 
37. Makimura: Hidden armory store room (behind the weakened wall) 
38. Kutome: Observation room 
39. Tanaka: Heliport, sleeping soilder
40. Shigeno: Heliport, security camera by staircase 
41. Yamashita: Tip of nuke warhead in nuke storage room 
42. Kobayashi: Johnny Sasaki holding cell, near DARPA chief 
43. Scott Dolph: Way down in the dark from the walkway between Comm Tower A and B


Game Shark Codes

Infinite Air          	800ae1ac03e7
Infinite Health       	800b752603e7
SOCOM Pistol and Ammo 	800b75320019 
FAMAS Rifle and Ammo  	800b75340065
Grenade               	800b7536000c
Nikita and Ammo       	800b75380004
Stinger and Ammo      	800b753a0004
Claymore              	800b753c0006
C-4                   	800b753e0006
	
Stun Grenade          	800b75400006
Chaff Grenade		800b75420006
PGS1 Rifle and Ammo   	800b75440006
Never Reload		800ae164000d
Scope			800b755c0001
Cigarettes		800b755a0001
Cardboard Box A		800b755e0001
Cardboard Box B		800b75600001
Cardboard Box C		800b75620001
Night Vision Goggles	800b75640001
Thermal Goggles		800b75660001
Gasmask			800b75680001
Body Armor		800b756a0001
Camera			800b75720001
Rations			800b75740002
Medicine		800b75760004
Diazepam		800b75780004
PAL Keycard		800b757a0001
Mine Detector		800b75800001
MO Disc			800b75820001
Rope			800b75840001
Handkerchief		800b75860001
Ketchup			800b756c0001
Steath Suit		800b756e0001
Bandana			800b75700001
Level 10 Key		800b757c000a
Never Have Time Bomb	800b757e0000
Extra Ammo SOCOM	80067cd00001
Extra Ammo FAMAS	800682ec0001
Extra Ammo Stinger	8006951c0001
Extra Ammo Claymore	800698d00001
Extra Ammo C4		80069c1c0001
Extra Ammo PSG1		8006a3700001
Extra Ammo Nikita	80068fd80001